Chow Sai the Ghost Stopper
ATK:
1900
DEF:
800
Neither player can activate the effects of Spell/Trap Cards in the GY. If this card is sent from the field to your GY: You can target 1 Spell/Trap in your opponent's GY; banish it.
Beaver Warrior
ATK:
1200
DEF:
1500
What this creature lacks in size it makes up for in defense when battling in the prairie.
Ayers Rock Sunrise
Target 1 Beast-Type monster in your Graveyard; Special Summon that target, and if you do, all face-up monsters your opponent currently controls lose 200 ATK for each Beast, Plant, and Winged Beast-Type monster currently in your Graveyard, until the end of this turn. You can only activate 1 "Ayers Rock Sunrise" per turn.
Contract with Exodia
If you have all 5 of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard: Special Summon 1 "Exodia Necross" from your hand.
De-Spell
Target 1 face-up Spell, or 1 Set Spell/Trap, on the field; destroy that target if it is a Spell. (If the target is Set, reveal it.)
Spell Shattering Arrow
Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.
Fukubiki
Each player shuffles their Deck and excavates the top card of their Deck. Add the excavated card with the higher ATK to that player's hand, also send the card with the lower ATK to that player's GY (Spells/Traps, and monsters with ? ATK, are treated as 0). If tied, place those cards on the bottoms of the Decks.
Side Effects?
Your opponent draws 1 to 3 cards, then you gain 2000 LP for each card they drew with this effect.